Bienvenue!
...Sur Spacetime Animation...Animateur 3d freelance et interne, je mets à votre disposition quelques exemples de mes dernières réalisations. Enjoy yourself! et surtout n'hésitez pas à me mailer :)
lundi 10 août 2015
Mery acting
My last animation done with maya and the free rig Mery:
Mery rig by Jose Manuel García Alvarez and Antonio Méndez Lora
meryproject.com/#!download/c1n0f
vendredi 13 mars 2015
mercredi 1 octobre 2014
facial motion capture at home capture studio
I am currently working on a personal motion capture studio. The main purpose is to establish an efficient pipeline for face animation in video game, capturing a correct range of motion for expressions and lypsinc, avoiding the traditional use of programming and automatic animation. I tried my best to get a reasonable result for a suitable workflow. The process is still in work.
the mesh is courtesy provided by Faceware:
http://facewaretech.com/learn/training-assets/
and i used the Maya plug-in "Shapes" for creating and editing correctives blend shapes:
http://www.braverabbit.de/playground/?page_id=1001
Rig, skining, blendshape, corrective blendshape and wrinkles modelisation, motion capture, acquisition, retargeting and refinement key animation all done by myself.
jeudi 27 juin 2013
mardi 25 juin 2013
mardi 26 mars 2013
mercredi 13 mars 2013
Inscription à :
Commentaires (Atom)
